Intelligence


 * Each point of intelligence grants one bonus skill point.
 * Extra experience points are granted for each enemy defeated based on your intelligence level.
 * $$Extra Experience = (Enemy Level) * [(INT - 10) / 2]$$
 * This extra experience is capped at a maximum of +300xp (equivalent level 30 enemy while having 30 INT)
 * Reading speed is increased by 1% per hour per two points of intelligence.


 * Trainer (Skill purpose changed in v0.15)
 * Tracking
 * Tactics
 * Path-finding
 * Spotting
 * Inventory Management
 * Wound Treatment
 * Surgery
 * First-Aid
 * Engineer
 * Persuasion (moved to Charisma in v0.03+)


 * Intelligence may be increased by reading Essays on Logic.
 * Extra experience granted by having a high intelligence can be further increased by learning the Savant ability.